February 2009
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Introduction to the Plant Wars blog

This blog will have to do with the development process of creating a browser-based game, new game features, and maybe occasionally the trials and tribulations of being a new father.

I will share the approach and specifics of how some features are developed and hopefully, this information will be of use to other developers.

As an introductory note, the primary lesson I’ve learned is: don’t mess with the production database when you’re drunk. Set up a test database and play with that one first.

Also, follow Plant Wars on Twitter!

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